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Ideation. Iteration. Impact.
Ideation. Iteration. Impact.
Learnable serves education companies as a trusted advisor and strategic partner in the evolution of your product to positively impact teaching and learning. Our approach is human-centered, evidence-based, and collaborative to ensure product design and iterations demonstrably solve real education and learning problems.
"I learn, therefore I am"
Rose Else-Mitchell has deep experience in learning science, product strategy and building edtech and hybrid solutions and supporting implementation and evaluation research in the United States and globally over the past 25 years for companies such as Scholastic, Inc and HMH. Her innovative mindset, deep research base, and understanding of the dynamics of the education sector make her a valuable partner to edtech leaders and product designers. Rose trained at the Stanford Design School and is a teaching fellow for Impact by Design at the Harvard Graduate School of Education.
"Learning is at the heart of every LKR design"
Lisa K. Radden is an experienced digital learning leader and UX researcher and designer who has a proven record in learning innovation in K-12 schools in the United States and Europe and supporting product development teams including Scholastic, Inc and 7Mindsets.com. Her creative and collaborative human-centred approach makes her a trusted partner and designer for education and learning start-ups and new ventures. Lisa is a teaching fellow for Impact by Design at the Harvard Graduate School of Education.
Strategic Problem Definition
Education / learning products and services have an onus of proof. Every learner should benefit measurably from a tool, service, or intervention put in front of them. Ensure your theory of change, your learning science, and your solution align demonstrably with evidence of the impact you want to have.
Human-centric Use Case Design
Fresh creativity and ideation empowers teams to generate immediate, testable, and actionable solutions that solve real education problems. Beginning with empathy for users, create options through to low-fi prototypes that will push innovation and generate feedback to inform your product roadmap.
Evidence-based Product Development
Evidence-based evaluation of an education solution is often overshadowed by the focus on innovation and scaling. Enhance and evaluate your product effectiveness for heightened credibility with schools and validity in a crowded Edtech market.
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